HacKit

HacKit was a Game of Three project with a goal similar to Colores, in that we tried to create a simple yet challenging puzzle gameplay.

Link

Awards

  • Won the first Place in the Nokia Hack Camp 2012
  • Also see Awards

Screenshots

MineToShrine

MineToShrine is a Game of Three project where we aimed to bring a Minecraft-esque game experience in 2D to the S40 Asha phones from Nokia. Since it was created for Nokias Hackcamp, we had exactly one week for this prototype.

Features

  • Huge but randomly generated world, complete with icy mountains, green valleys, hot deserts and deep lakes. How big? There are 3600 blocks visible when you zoom out, while the world has over 900000 blocks in total!
  • Complex crafting system
  • Very free and exploratory gameplay, while maintaining a quest system and storyline

Link

  •  unpublished

Challenges

  • Creating the whole game in one week
  • Using only Java ME on very limited feature phones
  • Creating a Minecraft-esque gameplay in 2D
  • Building the terrain generator to create great worlds with different terrain sets, like mountains and forests and placing the level elements and resources where they belong
  • Creating a useful and integrated crafting system, interacting with the quests
  • Use the touch and type of Nokias Asha 303 together in a meaningful way

Technical Details

  •  Created from scratch without any framework, since none fit our needs

Awards

  • Won the Most Addictive Game special price at Nokias Hack Camp 2012
  • Also see Awards

Screenshots

Metalgigs GigFinder

The Metalgigs GigFinder is the official Metalgigs Windows 8 Store App and provides the user with easy access to concerts of his favorite bands in germany and austria.

Link

Challenges

  • Creating a Win 8 Store App for the News & Weather category in under one week

Technical Details

  • This App was built using Ajax, HTML and CSS
  • Runs on Windows 8 Tablet and Desktop Systems
  • Built with the Metalgigs XML API

Screenshots